Skip to content

Changelog

3.1.7

  • Add setting: GraphSettingsOverride which allows you to specify a ResizingMode for a graph type
  • Add feature TaggedPresets which will automatically apply a preset style when detecting the tag in the node title. See more
  • Ignore ControlRig graph by default
  • Fix issue where changing to header comment would not update the comments size

3.1.6

  • Removed setting UseRandomColour. Instead use the new setting DefaultCommentColorMethod which is set to Random by default.
  • Comments now wrap node size accounting for their comment bubble bounds. See setting Use Comment Bubble Bounds (true by default)
  • Add plugin icon
  • Fix compile issue for non-unity builds, thanks @pladux :)
  • Fix issue where plugin's color initialization would not be applied if the engine's default comment color was changed
  • Fix crash when shutting down editor (#23)

3.1.5

  • Add setting Cache Save Location. Choose to save the cache file in the Project/Saved or Plugin folder.
  • Fix hitting assert when closing editor due to unloaded source control module

3.1.4

  • Fix crash when closing editor with source control enabled (issue #23)

3.1.3

  • Fix issue where AnchorBox corner brush was missing

3.1.2

  • Show notification to enable Reactive resizing mode when source control is enabled

3.1.1

  • Fix crash when previewing a collapsed graph node which contains comments
  • Fix issue #20 fail to compile plugin on Linux

3.1.0

  • Add setting Resizing Mode. Determines when the comments decide to resize to their containing nodes:
  • Always (default) On tick
  • Reactive (experimental) On detecting containing node movement
  • Disabled
  • If you have source control enabled it is recommended to use Reactive or Disabled resizing mode as even zooming in / out the graph can cause the comments to change.
  • Add Resize button to the comment controls when Reactive or Disabled resizing mode is enabled. Resizes the comment to fit the containing nodes.
  • Remove Global Comment Bubble settings and replace with Default Comment Bubble settings (now only applied once on creation)
  • Add setting Enabled Fix For Sort Depth Issue (experimental). Fix issue #18 where newly created comments and newly nested comments would not take input until recompiling.
  • Add setting Highlight Containing Nodes On Selection (enabled by default)
  • Header style comments are stored in the cache file instead of being detected by color
  • Fix issue where highlighted state would not be reset when an offscreen comment was deselected
  • Fix issue where nested comments would need to be selected twice before being able to be moved
  • (Potential) Fix for issue where comments would forget containing nodes
  • Remove ignored control rig graph in UE5 and later (you may need to manually remove it from the setting Ignored Graphs)

3.0.6

  • Fix compile issues with UE5 preview

3.0.5

  • Fix issue #14 where users could not drag off pin on certain graphs

3.0.4

  • Fix issue with auto insert comment behaviour not working
  • Change plugin type to EditorNoCommandlet
  • Potential fix for issue #13 where comments would lose the nodes inside

3.0.3

  • Fix issue where node highlighting would not be reset after the comment was deleted

3.0.2

  • Contained nodes are now highlighted when the comment is selected
  • Fix Global show bubble when zoomed not applying correctly

3.0.1

  • Fix issues when alt dragging nodes
  • Fix issue #9: crash on editor startup

3.0.0

  • Comment Node Cache file will save when saving a graph
    • Added setting Save comment data on saving graph
    • Added setting Save comment data on exit
  • Newly created nodes will auto-insert into existing comment nodes depending on which node / pin you dragged off
    • Added setting AutoInsertComment with values { Never, Surrounded, Always (default) }
  • Improvements to issue where comments would temporarily disappear until you move them into viewport
  • Node selection is cleared when starting to resize a comment

2.4.0

  • Added setting Resize Chord which allows users to change the key chord required to resize the node
  • The default keychord to resize nodes is now SHIFT + Left Mouse Button
  • Fix issue where node would consume on drop mouse events
  • Fix compile issues with 4.27

2.3.3

  • Added Linux to Whitelist Platforms

2.3.2

  • Fix issue where plugin was starting up when building the game

2.3.1

  • Change suggested settings for the BlueprintAssist plugin to only bIgnoreKnotNodesWhenPressingAlt: true
  • Fix issue with bad collision for comment corners

2.3.0 (31 May 2021)

  • Added notification to suggest ASC settings when the BlueprintAssist plugin is enabled
  • Added settings bIgnoreKnotNodesWhenResizing, bIgnoreKnotNodesWhenPressingAlt
  • Fixed compile issues with UE5

2.2.0 (24 May 2021)

  • Added setting bDisableResizing. Disables the auto resizing behavior.
  • Fixed issue with sharing your settings through source control.